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"Stat Packs"

  1. [BDU] нєιѕєивєяg @ 02 Nov 2014 04:50:07 PM
    [Que] Bunnehsaur
    526 posts

    01 Nov 2014
    05:18:37 PM
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    I don't like this idea for the simple fact that someone could simply buy extremely powerful low level war accounts, thus making spending cash that much more beneficial and skewing the territory system even further then it already is.
  2. †Corleone† @ 02 Nov 2014 06:59:09 PM
    if people are willing to spend the kind of money required for a low lvl account... well then Dave and company will be on here everyday putting new things into game and improving the game that much more
  3. [BDU] нєιѕєивєяg @ 02 Nov 2014 07:37:26 PM
    can you prove that
  4. †Corleone† @ 02 Nov 2014 07:44:59 PM
    no proof at all... but there is hope--> chances of hoping with some money infusion is greater than just plain hoping the way things r now

    if you catch what i mean! :wink:
  5. [°ß°] ......’..... @ 02 Nov 2014 08:02:53 PM
    [BDU] HAVOK schmavok
    2,706 posts

    02 Nov 2014
    07:37:26 PM
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    can you prove that









    :haha::haha::haha::haha::haha:
  6. [#14] Mister Moist @ 03 Nov 2014 08:30:05 PM
    Overall I think this is reasonable, the positives for newer players wanting to get into the game far outweigh the negatives for the old players sitting at the top. Myself included. I want to see people sign up and say: "Hey I can actually do this!" Instead of "Shit, the game is already set in stone, I will never make it to the top here"
  7. delete this @ 04 Nov 2014 01:40:06 PM
    I didnt agree at first but after reading above post i agree to this idea somewhat.

    Maybe we could do something like this:
    These packages will only be available to players lower than X level.
    Lets say X=300 or 200

    After that the player had to train the hard way i.e by clicking like every other higher level.

    So this way the lower levels will be able to catch the higher levels and will also learn to train the hard way after reaching a certain level.


    I dont know if the above idea is presented before in this thread as i didnt read the whole thread.
  8. [~?~] - Đead - ool- @ 05 Nov 2014 04:58:00 PM
    :fistpump:
  9. [Que] ÐᴇᴀᴛʜsᴛʀøкE @ 05 Nov 2014 08:39:04 PM
    How about deteriorating stats? Perhaps lose 1% of your stats a day and maybe have some kind of requirement to keep it from happening?
  10. †Corleone† @ 05 Nov 2014 09:06:38 PM
    no emilio we want to promote the game to be more fun and get newcomers to stay once they start not make old players quit with some sort of requirement!!
  11. [Que] ÐᴇᴀᴛʜsᴛʀøкE @ 05 Nov 2014 09:16:00 PM
    fine take away the requirement :rolleyes:
  12. [~?~] ★彡 ѕ𝓀𝐲β𝕝Ữ€ 彡★ @ 06 Nov 2014 04:35:19 AM
    Can someone summarize the 11 pages?
  13. Big C @ 06 Nov 2014 05:59:27 PM
    Summary:

    Dedicated, long standing players, thinking of new ways to attract new players, making suggestions that will never be read or acted upon by Dave, never mind implemented...

    /end of Summary.
  14. [BDU] Viper @ 09 Nov 2014 09:15:14 AM
    Having a level limit will keep the new people below that level
  15. [BDU] нєιѕєивєяg @ 09 Nov 2014 05:48:17 PM
    age limit would be better