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Territory Tasks

  1. [BDU] нєιѕєивєяg @ 30 Jan 2015 05:01:55 PM
    no, i laugh while suggesting :shifty:
  2. Bestest Friend @ 30 Jan 2015 08:14:53 PM
    :shock:
  3. Stokie95 @ 30 Jan 2015 08:22:38 PM
    1: Using your Police Revolver, you did 13,374,660 damage to [<S>] Xanax Supplier.
  4. [BDU] нєιѕєивєяg @ 24 Mar 2015 09:32:22 AM
    IAmASpammer considering that Dave is active these days
  5. [BDU] Viper @ 25 Mar 2015 12:34:58 PM
    Best suggestion ever :fistpump: this is a must :cool:
  6. [~?~] BettySwollocks @ 10 Apr 2016 11:01:26 AM
    Best suggestion :fistpump:

    keeps everyone busy and active :cool:
  7. John 3:16 @ 10 Apr 2016 12:32:51 PM
    :fistpump:
  8. [BDU] нєιѕєивєяg @ 11 Apr 2016 07:00:56 AM
    :cool:
  9. [~?~] BDU-SUXKS @ 16 Apr 2016 04:37:13 PM
    so dave could be reading this now :shifty:
  10. [BDU] CD8 Killer ▣▩ @ 16 Apr 2016 05:54:41 PM
    and you would never know:delight:
  11. [BDU] нєιѕєивєяg @ 13 Oct 2017 06:56:34 AM
    IAmASpammer since dave is active these days.
  12. Lolly Squirrel @ 13 Oct 2017 02:30:25 PM
    Hell yes :fistpump::fistpump:
  13. Moved @ 24 Oct 2017 03:31:01 AM
    I like this idea, but i think the tasks need to be higher numbers, honestly 2- 5 active people could do many cities in a few hours a day. you get a gang that has 15-20 active+ a day it would be no problem for them to get 20-30 kills a day mugs ect in every city. make it more difficult. so large active gangs still only on 5-10, and smaller gangs 1-2 OR if you mean they have to do those numbers for each territory in each city, then that works just fine. you want one full city, you need 200-500 kills, mugs crimes ect to keep it . :cool:
  14. [BDU] нєιѕєивєяg @ 29 Oct 2017 08:24:06 PM
    ^ I just put those figures as an example. If dave actually plans to implement this then they may actually differ.
    Maybe more active territories like Phoenix & Miami can have high requirements, as earnings will be greater than other not so active territories.

    And we can have another thing where if another gang does all these crimes,kills etc things 2x times than the gang that actually holds that territory, then gang who did 2x more crimes gains the control.

    This way gangs will constantly have to do more crimes even if they already completed their required tasks in order to be sure not to lose that territory.
  15. ⓣⓐⓘⓝⓣⓔⓓ @ 04 Nov 2017 08:39:07 PM
    Yes higher numbers would be ideal, great suggestion ffs ! :fistpump: